Ineffective,Defensive,Plays,Ma sports Ineffective Defensive Plays in Madden 2010
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On the virtual gridiron there are specific plays that don't work as effectively as they should. Even though Madden 20120 has impressive realism, certain formations still aren't up to par in terms of replicating their real-life realism. Engage Eight; a popular eight man blitz in almost every defensive playbook, this almost always happens too unsurprisingly and it's problematic to align the few cover players well, almost leaving opponents open and not getting people to the QB nearly fast enough.3-4 Defense; Although decently improved in this year's version, the 3-4 has always felt like an inferior defense in Madden, as it hasn't properly duplicated the confusion and anarchy the defense intices. Also, creating a strong run-stopping nose guard is something that is hard to do on a game like Madden.Prevent Defense; In the real NFL defenders would never let the last player get behind them. Somehow in Madden prevent defense is less effective than in real life, where it is horrible as well. Because of the zone alignment you can easily get 1 vs 1 deep and often take advantage of the coverage. Because of this, it is always a greater idea to do man coverage and align your men deep.Fake-Punt Passes; Madden hasn't been able to accurately give throwing accuracy/power to non QBs, making their throwing ability unrealistically horrible. This applies to the Wildcat formation as well where RBs/WRs can't throw even averagely well, and seem like they haven't thrown a football in their lives. Madden is a constantly improving game but it seems like the developers have never been able to solve some of these problems, even though they'e persisted throughout the history of Madden. If they ever fix these defensive and also the offensive problems that hinder it, it will come super close to a pure football simulation that is assuredly capable of.
Ineffective,Defensive,Plays,Ma