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League of Legends is unique in its approach to the online multiplayer gaming concept. It was the first mainstream game that inducted the “summoner-champion” relationship that we see in so many fantasy games these days. The goal is simple: to breach the enemy’s heavily fortified defenses and destroy the “nexus” that lies at the centre. It is an altogether fascinating experience to play League of Legends online; the game is fiercely competitive but it ensures that beginners can progress by a simple mechanism: the “champions” start the game in a quite weak state without added powers or strength at the beginning of each discrete match. This ensures that experienced players with powerful champions not summarily defeat a player who is new to the game. Of course, the experienced player will definitely be more at home with the controls and overall game strategy, but their champions remain matched, thereby equalizing the advantages they might have over a novice. League of Legends is the most played computer game in the world by number of hours played. Since its release in 2009, the number of players has grown exponentially. With over 8 million players playing simultaneously at its peak, the game is noteworthy for its immense popularity across cultures and countries. Critical reception for the game has also been positive globally, with continuous updates and refinements to the game, its characters and its mechanics. Publisher Riot Games has consistently updated the game over the years, listening to feedback from avid gamers and overall encouraging the community that has made League of Legends what it is today. While initially the game had several drawbacks such as removed features and a system that randomly matched players together, which would often culminate in experienced players soundly beating newcomers in little time. The developer however heeded to user feedback and quickly added requested features, and that has made the game such a massive success. The competitive nature of the game and the importance it places on player skill rather than the in-game abilities or weapons of the characters in the game have naturally culminated in a very intense global competitive scene. The publisher Riot Games hosts the League Championship Series in the USA and Germany, where 10 professional full time League of Legends teams compete for record amounts of prize money. Similar competitions are also held independently all over Asia. These contests reach record amounts of online viewership as well as prize money and many ambitious gamers participate in the home of representing their country on an international stage playing the game they love while at the same having a chance to win millions of dollars in prizes.
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