iPhone,applications,behavior,u computer iPhone applications
Gone are those times when the companies and the organisations didn't need a hi-tech system to handle them. Owing to the considerable increase in the business sector and thus, an enormous increase in the complexity of the organisational struc ----------------------------------------------------------Permission is granted for the below article to forward,reprint, distribute, use for ezine, newsletter, website,offer as free bonus or part of a product for sale as longas no changes a
v\:* {behavior:url(#default#VML);}o\:* {behavior:url(#default#VML);}w\:* {behavior:url(#default#VML);}.shape {behavior:url(#default#VML);} Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 st1\:*{behavior:url(#ieooui) } /* Style Definitions */ table.MsoNormalTable{mso-style-name:"Table Normal";mso-tstyle-rowband-size:0;mso-tstyle-colband-size:0;mso-style-noshow:yes;mso-style-priority:99;mso-style-qformat:yes;mso-style-parent:"";mso-padding-alt:0in 5.4pt 0in 5.4pt;mso-para-margin:0in;mso-para-margin-bottom:.0001pt;mso-pagination:widow-orphan;font-size:11.0pt;font-family:"Calibri","sans-serif";mso-ascii-font-family:Calibri;mso-ascii-theme-font:minor-latin;mso-fareast-font-family:"Times New Roman";mso-fareast-theme-font:minor-fareast;mso-hansi-font-family:Calibri;mso-hansi-theme-font:minor-latin;mso-bidi-font-family:"Times New Roman";mso-bidi-theme-font:minor-bidi;}Want to create your firstiPhone application? We are here to help you. This tutorial shows how to createsimple iPhone application. We are not giving full coverage of all the featuresavailable, but rather to introduce some of the technologies and give you thefundamentals of the development process. This document can be of youruse, if you are just planning to create your very first iPhone application, oryou are a student trying to learn things yourself. You can use this document toget started even if you intend to develop application for the iPad. We are expecting that, youalready have some awareness with the basics of computer programming in generaland the Objective-C language in particular. If you havent used Objective-Cbefore, you should first try to understand Objective-C and learn a bit beforeyou continue here. Our aim is to illustrate iPhoneApplication Development and not to create a finely polished application We are going to understand howto create and manage a project using Xcode?Fundamental design patternsand techniques that underlie all iPhone OS developmentThe basics of using InterfaceBuilderHow to make your applicationrespond to user input using standard user interface controls Another aim of this document isto point out documents that you must also read to fully understand the iPhoneOS development tools and techniques. You should have installed theiPhone SDK and developer tools available from the iPhone Dev Center.This document describes the tools that are available for iPhone SDK v3.2 - checkthat your version of Xcode is at least 3.2.2. Overview We are going to create firstsimple iPhone application. It has a text field, a label, and a button. You cantype your name into the text field and press the button to say hello. And youriPhone application updates the labels text to say Hello, ! Even though this is a verysimple iPhone application, it introduces the basic design patterns, tools, andtechniques that underlie all iPhone OS development using Cocoa Touch. CocoaTouch comprises the UIKit and Foundation frameworks which provide the basictools and infrastructure you need to implement graphical, event-drivenapplications in iPhone OS. It also includes several other frameworks that providekey services for accessing device features, such as the users contacts. Inthis document, little regard is given to the user interface. However presentationis a critical component of a successful iPhone OS application. Design Patterns You should make sure you readthe design patterns chapter in Cocoa Fundamentals Guide; however the mainpatterns youre going to use are: DelegationModel View ControllerTarget-Action Quick summary of thesepatterns and an indication of where theyll be used in the application Delegation Delegation is a pattern whereone object periodically sends messages to another object specified as itsdelegate to ask for input or to notify the delegate that an event is occurring.You use it as an alternative to class inheritance for extending thefunctionality of reusable objects. Continued to next article mobile application developer Formore information onhttp://asglobal.co.uk/iPhone_apps.html>iPhone applications you can visit our web site http://asglobal.co.uk/iPhone_apps.html
iPhone,applications,behavior,u